Posts Tagged web
The Dirty Secret of Outline Video – Viewer Abandonment
Posted by ScottAlbert in Business of Web Series, Latest News on October 12th, 2010

Shhh!
We here at Gopherx.net have long known the dirty secret of online video – almost no one watches until the end.
It doesn’t matter how long or short your video is, or what type of hosting you use, most of your viewers click away before the video is finished streaming.
Now, I’m not a fan of bloggers who simply rewrite other blog’s content and call it their own, so I’ll let you check out the post on Visible Measures that inspired this one on your own. (But you’ll have to wait for the link at the bottom, cause I do want you to read my post first!) But essentially they discovered that 20% of viewers leave in the first 10 seconds. That’s an average figure across the whole online video sphere. (Is there a g33k term for it that I’m not aware of?)
Like I started out saying, that’s nothing new. We discovered this fact when we were analyzing our figures for our early series, especially Team Leader, which was launched just when these sorts of robust tools were first being developed.
The first response people throw out when confronted with numbers like this is “People have shorter attention spans today.” Usually with a roll of the eyes. What they’re really saying is that the it is the viewer’s fault
that they’re not sticking around past ten seconds, or even to the end. And I just that that’s mean. It’s not the viewer’s fault that they didn’t like your piece of video enough to watch it all. (At the risk of bragging, we’ve found that our videos tend to blow away to the average numbers for completion – as far as we can tell we some of the highest completion rates on the internet.)
The myth of lowering attention span I think comes from a comparison between old media and new media. When you go out to a movie, you have committed yourself and your time to about two hours of watching. Not so with online video. Often we get a link emailed or tweated to us and we have no idea how long it is, or even what it is really about. We open it, watch for a few seconds, and then glance at the time bar. “Four minutes? I better get back to that report. I’ll watch it later.” And that counts as someone watching the video and clicking away. Is it a problem with attention span? Or is it just the fact that entertainment on the internet is still very much about discovery. How often do you sit down with a plan to watch internet videos for the next hour? (Despite what media gurus would have you believe, people don’t plan their time that way – they pick series, not platforms. But that’s another discussion.)
Another element of viewer abandonment (and the myth of the short attention span) is that watching stuff on the internet still… kinda… sucks. Let’s be honest about it. My computer is fairly modern, but I still set the resolution way down on a video so it will play smoothly and buffer quickly. Fiction videos, like web series, have a bit of a raw deal. To get the kinds of scenes viewers expect to see – being used to film and TV – can choke up a stream. It is hard to compress a scene where there’s lots of action and motion. And so the picture stutters, and freezes and buffers and we huff and puff and get to a point where watching that video just isn’t worth the wait anymore. It’s not the videos fault. And it’s not the viewer’s fault. If the experience sucks, why should people put up with it? They can click to Fail Blog or Lolcatz where the pictures come up right away, we can feel good for a moment, and then get back to that report.
So, yes, people click away. And we’re not supposed to talk about it – it might scare off advertisers. But it happens. For one reason or another, some people just don’t want to watch your video. It’s not great, but instead of keeping it a secret, we should be upfront and deal with it.
And the answer is not making that first ten seconds super exciting and super high energy or have boobies or whatever (unless that is what your video is about). Let it introduce your story, let the people who will never like to watch that story leave, and the rest of us can get on with enjoying it.
For those who are interested in the numbers, check out the post from Visible Measures.
Producing is Hard!
Posted by CourtneyWolfson in Ashes Production Blog on July 16th, 2010
…No one ever said it wasn’t, but Wow! You don’t really get it until you jump in.
I’ve been producing with GopherX for the last 9 months or so, since I proved myself to be a handy assistant on Job Review with a Vampire, and for the last 5 months, have been dedicated pretty much full time. This year we’ve already completed 5 funding applications for web series and short films, before the Independent Production Fund gave us something to blog about (read more about that in the boys’ recent posts below). It’s a very exciting time for everyone in the new media field, as linear scripted content typically reserved for the Television medium, is moving online in droves, and opportunities for small outfits like GopherX are starting to boom. As the major TV funds now require interactive components, we anticipate more web series, games, and new forms of online entertainment to emerge.
I am very content with my decision to join GopherX this year, and focus on producing independent content in order to help grow the company, and kickstart my own producing career (best career move ever!). I’ve learned tons already by working with Christopher and Scott – these guys have been at the forefront of online entertainment since before YouTube was popular! This time last year, I was still somewhat intimidated by the whole idea of calling myself a “Producer”. I figured there was no real way to get around that without jumping right into it, so with this opportunity and much encouragement from my dear partners, I now include “Producer” in my email signatures, and voluntarily take on difficult tasks like negotiating contract terms with agents, purchasing production insurance for the first time, and detailing a fully trackable cash flow system for a year-long project (thanks to Christopher’s impressive spreadsheet design that I’d love to take credit for). Some of the most vital challenges have been managing time effectively, keeping up with current industry news, and networking with anyone and everyone who we may want to do business with (that’s a LOT of talented Torontonians, and then some, worldwide!), and then conquering these challenges among other daily routines while staying productive. Is there anyone dedicating their time to creating more hours in the day yet…?


